This section is dedicated to a map, listing features of areas, and painting a picture of what the world looks like.
Note: Maps you see are made using Inkarnate, and only serve as a rough idea of the area.
Subsections:
Full Map
Main Map
"A world hidden inside of a desert, mountains risen from the impact of an asteriod, Vivarium is paradise."
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Vivarium is hundreds of miles away from other civilizations, being discovered purely by accident through a band of travelers trying to cross The Vitric Expanse
to find the other side. To their suprise, they found a whole world being fed by a massive lake sprung from underground aquifiers and rivers; protected
by the walls of a crater caused by the impact of an Asteriod crashing into Salore thousands of years ago.
The land, and following city, was dubbed Vivarium.
Over time, the land was transformed to be more suited for life, especially when magic was discovered.
The year is now 402 A.V (After Vivarium).
Main City: Where the densiest population is, aka and most of the city for that matter. Scroll down for more information.
Skyport: This is a massive tower structure off to the west of the main city. It acts like a dock for the airships transporting people or goods.
Ships fly down to park themselves around the plenty offshoots based around the main spire. The airships only land on the ground if they need repairs, so below the spire are air mechanic shops, and housing units.
No airships, unless approved by the city, are allowed to fly over the main city.
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Note: Located around the outer edge of the crater are massive lighthouses that help guide ships down into the crater. They also serve to control the weather if needed.
Fields: All along the land outside of the main city, farms and all means of agriculture has cropped up, including those who farm the vital plants for magic. Fields in the north is the biggest farming center in Vivarium.
A higher population of Elves and Humans are located here, taking care of the farmland and their small rural towns. Supplies from the farms are shipped to Fields to be transported over the bridge into the Main City.
A large matter of windmills, solar panels, and watermills are also located up north.
Mines: Almost entirely controlled by Dwarves, the Mines is a collection of, well, mines. Any thing of value (gems, alchemist materials, building materials, etc) are unearthed
and shipped off to the main city. Underground towns have cropped up in the dark and are often a place for criminal activites to gather, leading to a reputation of
dwarves being crime lords.
Necropolis: Quite a grime sight. Every city needs a place to put their dead. If you weren't rich enough to pay for a spot inside the city, your body was shipped off to the south to be buried with a simple headstone
amongst the rows, and rows, and rows of many many others. Some smaller towns are located nearby, mostly made up by those who help keep the Necropolis in order- or they were workers in nearby lumber mills. Several large prisons are located nearby as well.
Outside: Outside the crater entirely is the Vitric Expanse, and further beyond that is the sea or other distant civilizations.
Only the insane would call the dunes home, however roaming packs of lawless Scavengers love to hide out. Often these groups would target incoming airships, either having one themselves to do arial combat, or shooting them down; either way,
they are after supplies, or anything valuable to sell.
Citadel: The biggest building in all of Vivarium, it's a ring of buildings tightly packed together, almost considering to be one; a massive
tower stands tall in the center of it all.
It's the hub for the Alchemist guild, and the Government. Inside are a plethora of offices, workshops, alchemist guild owned greenhouses, and even a prestgious
academy on the ground floors. This academy centers around providing the world with new alchemists, glassworkers, inventors, anything relating to the field of magic.
It's also incredibly hard to get into.
This building is also located where the asteroid hit the earth, a mining expedition is happening in the off-limits lower regions of the building. However,
that's not the only expedition happening down there..
A few places of interest: